/* Shared page layout for the Unity WebGL games. */
body { background: #231f20; color: #d9d4c7; font: 16px/1.5 Lato, system-ui, sans-serif; }
.stage { display: grid; justify-items: center; gap: 12px; padding: 24px 16px; }
#unityContainer { position: relative; width: 960px; height: 600px; max-width: 100%; background: #231f20; }
#unityContainer canvas { width: 100%; height: 100%; }
.logo, .progress { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); }
.logo { background: url('progressLogo.Dark.png') no-repeat center / contain; width: 154px; height: 130px; }
.progress { height: 18px; width: 141px; margin-top: 90px; }
.progress .empty { background: url('progressEmpty.Dark.png') no-repeat right / cover; float: right; width: 100%; height: 100%; }
.progress .full { background: url('progressFull.Dark.png') no-repeat left / cover; float: left; width: 0%; height: 100%; }
.stage button { font: inherit; color: #f4f1ea; background: none; border: 1px solid #4a4e56; border-radius: 6px; padding: 6px 14px; cursor: pointer; }
.stage button:hover, .stage button:focus-visible { border-color: #8fb0ff; }
#status { min-height: 1.5em; margin: 0; color: #a8a294; }
#status:empty { display: none; }
.sr-only { position: absolute; width: 1px; height: 1px; overflow: hidden; clip: rect(0 0 0 0); white-space: nowrap; }
